Difference between revisions of "How To Create Texture Replacers"

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==Required Tools==
==Required Tools==
* [http://www.7-zip.org 7-Zip] (this allows you to compress your mod files into a single compressed file)
* [http://www.7-zip.org 7-Zip] (this allows you to compress your mod files into a single compressed file)
* [http://www.tessource.net/files/file.php?id=3311 BSA Commander] (this will allow you to open '''Oblivion - Textures - Compressed.bsa''' and extract DDS Textures)
* [http://www.tesdb.com/files/file.php?id=3311 BSA Commander] (this will allow you to open '''Oblivion - Textures - Compressed.bsa''' and extract DDS Textures)
* [http://www.tessource.net/files/file.php?id=8698 DDS Converter 2] (this will allow you to convert DDS files into PSD Photoshop files and then back to DDS format when done)
* [http://www.tesdb.com/files/file.php?id=8698 DDS Converter 2] (this will allow you to convert DDS files into PSD Photoshop files and then back to DDS format when done)
* [http://www.tessource.net/files/file.php?id=2097 Oblivion Mod Manager]
* [http://www.tesdb.com/files/file.php?id=2097 Oblivion Mod Manager]
* A Graphics Editor (such as [http://www.tessource.net/files/file.php?id=11909 Paint.NET], [http://www.gimp.org GIMP], [http://www.tessource.net/files/file.php?id=11895 GIMPShop], [http://www.paintshoppro.com/ Paint Shop Pro] or [http://www.adobe.com/photoshop Adobe Photoshop])
* A Graphics Editor (such as [http://www.tesdb.com/files/file.php?id=11909 Paint.NET], [http://www.gimp.org GIMP], [http://www.tesdb.com/files/file.php?id=11895 GIMPShop], [http://www.paintshoppro.com/ Paint Shop Pro] or [http://www.adobe.com/photoshop Adobe Photoshop])


==Preliminary Work==
==Preliminary Work==
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# Set all of the field names, add a short description in the description button, add a screenshot and click Create
# Set all of the field names, add a short description in the description button, add a screenshot and click Create
# Now that we have an OMOD created, we need to [[How To Convert an OMOD to an OMOD-Ready Archive|Create an OMOD-Ready archive]] by right-clicking on the OMOD name and select '''''Convert To Archive'''''.  Name it something like '''''MyMod 1.0 OMOD-Ready.7z''''' and then answer Yes to include OMOD Conversion Data.
# Now that we have an OMOD created, we need to [[How To Convert an OMOD to an OMOD-Ready Archive|Create an OMOD-Ready archive]] by right-clicking on the OMOD name and select '''''Convert To Archive'''''.  Name it something like '''''MyMod 1.0 OMOD-Ready.7z''''' and then answer Yes to include OMOD Conversion Data.
# Take this new OMOD-Ready file and [http://www.tessource.net/tutorials/tutorial.php?id=31 Upload it to TESSource.net].
# Take this new OMOD-Ready file and [http://www.tesdb.com/tutorials/tutorial.php?id=31 Upload it to TESDB.com].


==Create a RELz Thread==
==Create a RELz Thread==
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