Difference between revisions of "IArmorDamageHelmChance"

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61 bytes added ,  08:16, 20 April 2006
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imported>Pharago
 
imported>Bnesmith
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Determines the percentage of damage that will be absorbed by the helm.Default 10.
Determines the percentage of damage that will be absorbed by the helmet. Default 10.


iArmorDamageBootsChance,iArmorDamageCuirassChance,iArmorDamageGauntletsChance,
[[iArmorDamageBootsChance]]
iArmorDamageGreavesChance,iArmorDamageHelmChance,iArmorDamageShieldChance


These variables are intimally related as they distribute the damage, by default they distribute 100% of damage, changing their values to any other value witch the sum of them is not 100 will remove damage.
[[iArmorDamageCuirassChance]]
 
[[iArmorDamageGauntletsChance]]
 
[[iArmorDamageGreavesChance]]
 
iArmorDamageHelmChance
 
[[iArmorDamageShieldChance]]
 
These variables are intimally related as they distribute the damage, by default they distribute 100% of damage, changing their values to any other value witch the sum of them is not 100 will actually remove damage.
 
 
[[Category:Settings]]
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