Difference between revisions of "ILevelUpXXMult"

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No change in size ,  09:29, 5 April 2006
m
Changed a strength to Strength, in order to be consistent;)
imported>JT
m (previous edit actually replaced "Ie." with "Example:" (oops); another "recieve"->"receive")
imported>Stardaemon
m (Changed a strength to Strength, in order to be consistent;))
Line 5: Line 5:
: If '''iLevelUp01Mult''' is set to '''2''', and the player level any skill linked to Strength only '''once''', the player will receive an offer to increase strength with '''2''' at level up.
: If '''iLevelUp01Mult''' is set to '''2''', and the player level any skill linked to Strength only '''once''', the player will receive an offer to increase strength with '''2''' at level up.


: If the player levels any skills linked to Strength '''two times''' in total before level up, and '''iLevelUp02Mult''' is set to '''16''', the player will receive an offer to increase strength by '''16''' when leveling.
: If the player levels any skills linked to Strength '''two times''' in total before level up, and '''iLevelUp02Mult''' is set to '''16''', the player will receive an offer to increase Strength by '''16''' when leveling.




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