Difference between revisions of "Idle Animations"

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285 bytes added ,  22:04, 24 January 2010
Illustrated the point about compatibility
imported>TheMagician
(link to forcing idle animations)
imported>TheMagician
(Illustrated the point about compatibility)
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==Compatibility==
==Compatibility==
For compatibility reasons it's recommended to add new entries add the bottom of the tree. Internally every entry stores the previous sibling. When an entry is added at the top this means the previous entry topmost entry has to be modified to list the new entry as its previous sibling. This means that the previous topmost entry is stored in the plugin file. Any changes to the original topmost entry will be overridden when this plugin loads last.
For compatibility reasons it's recommended to add new entries add the bottom of the tree. Internally every entry stores the previous sibling. When an entry is added at the top this means the previous entry topmost entry has to be modified to list the new entry as its previous sibling. This means that the previous topmost entry is stored in the plugin file. Any changes to the original topmost entry will be overridden when this plugin loads last.
[[Image:Dirty_idle.jpg]]
The above image illustrates this point. Notice that the RaceMenuAnims idle has been marked as changed because the MyIdles idle was added to the tree before it. The MyCompatibleIdles entry at the bottom of the tree illustrates the correct way to add an idle.


== See Also ==
== See Also ==
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