Difference between revisions of "Include Element"
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Rebranding XML "traits" as "attributes"; cleaning up notes
imported>Low Post (Added some Notes) |
imported>JRoush (Rebranding XML "traits" as "attributes"; cleaning up notes) |
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The Include element has special meaning for the Oblivion XML parser, similar to that of the ''include'' statement in C-style programming languages. An <include> element must be empty (no child elements or text/numerical contents), and it must have a | The Include element has special meaning for the Oblivion XML parser, similar to that of the ''include'' statement in C-style programming languages. An <include> element must be empty (no child elements or text/numerical contents), and it must have a [[XML Attribute|src]] attribute specified: | ||
<!-- Includes the xml code for a generic clickable button --> | <!-- Includes the xml code for a generic clickable button --> | ||
<include src="button_floating.xml" /> | <include src="button_floating.xml" /> | ||
The value of '''src''' is the name of the xml file to include (relative to ''Oblivion\Data\Menus\Prefabs''). Each time the parser finds an <include> element, it replaces it with the contents of this file before continuing. | |||
=== Notes === | === Notes === | ||
*This is a bit different from the standard usage of the [[ | *This is a bit different from the standard usage of the [[XML Attribute|src]] attribute in [[Operator Element|Operator Elements]]. With operators, '''src'' refers to another element by name and is paired with a [[XML Attribute|trait]] attribute. With Include, it refers to a file and appears by itself. | ||
*Attempting to include a file that doesn't exist with cause a CTD. | *Attempting to include a file that doesn't exist with cause a CTD. | ||
*Spaces are '''not''' allowed in the file path. | |||
[[Category:Oblivion XML]] | [[Category:Oblivion XML]] |