Difference between revisions of "IsKeyPressed"

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97 bytes added ,  20:55, 12 July 2009
→‎Notes: Added note on triggering speed
imported>Qazaaq
m (removed from all other categories also)
imported>Shademe
(→‎Notes: Added note on triggering speed)
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* This function won't work correctly under Windows 2000 unless the .ini setting '''bBackground Keyboard:Controls''' is set to 1. You can use [[con_SetINISetting]] to do this (make sure to set it whenever the game is loaded).
* This function won't work correctly under Windows 2000 unless the .ini setting '''bBackground Keyboard:Controls''' is set to 1. You can use [[con_SetINISetting]] to do this (make sure to set it whenever the game is loaded).
* Will not detect keys force-pressed with [[TapKey]] or [[TapControl]] but will detect disabled keys.
* Will not detect keys force-pressed with [[TapKey]] or [[TapControl]] but will detect disabled keys.
* This is the only input function that detects mouse button presses before the game engine does.


==See Also==
==See Also==
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