Difference between revisions of "SetNumericGameSetting"

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24 bytes added ,  19:10, 26 April 2008
→‎Notes: Added GGL link
imported>WereWolf
imported>Haama
(→‎Notes: Added GGL link)
 
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*Changes made to game settings with this function will not be included in the savegame file. This has two consequences:
*Changes made to game settings with this function will not be included in the savegame file. This has two consequences:
*#If you want to make a permanent change to a game setting you will need code to update the value after a savegame is reloaded.  
*#If you want to make a permanent change to a game setting you will need code to update the value after a savegame is reloaded (see [[GetGameLoaded]]).  
*#When you change a game setting, and then reload a game, the change will still be active. The game setting will be only reset when you exit and restart Oblivion, or when you do it in your script after reload.
*#When you change a game setting, and then reload a game, the change will still be active. The game setting will be only reset when you exit and restart Oblivion, or when you do it in your script after reload.


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