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Difference between revisions of "SetObjectHealth"

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367 bytes added ,  15:12, 9 September 2007
New page: A command for Oblivion Script Extender Sets the base object health. '''Syntax:''' (nothing) ''reference.''SetObjectHealth ''objectID:ref'' ==...
imported>WereWolf
(New page: A command for Oblivion Script Extender Sets the base object health. '''Syntax:''' (nothing) ''reference.''SetObjectHealth ''objectID:ref'' ==...)
(No difference)
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