Difference between revisions of "SetScale"

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4 bytes added ,  16:03, 12 February 2008
m
fixing links
imported>Haama
(→‎Notes: Added disable/enable info)
imported>Qazaaq
m (fixing links)
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* When called on NPCs, the value supplied is treated as a multiplier to the character's base scale, which is determined by the NPC's race. So calling ''setScale 1.5'' on a High Elf, which has a base scale of 1.1, results in a scale of 1.65, and the same value will be returned by ''getScale''.
* When called on NPCs, the value supplied is treated as a multiplier to the character's base scale, which is determined by the NPC's race. So calling ''setScale 1.5'' on a High Elf, which has a base scale of 1.1, results in a scale of 1.65, and the same value will be returned by ''getScale''.


*To update the collision info, you'll need to [Disable] and re-[Enable] the referenced object.
*To update the collision info, you'll need to [[Disable]] and re-[[Enable]] the referenced object.


==See Also==
==See Also==
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