Difference between revisions of "Stats Tab - Creatures"

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No change in size ,  17:48, 30 April 2006
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imported>Banana12
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imported>Dejunai
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*'''Stealth:''' All Stealth skills use this value. Marksman uses the Combat skill value, even though it is technically a Stealth skill. If the creature is PC level offset, this is the base value. The final value is the base value plus twice the creature's level.
*'''Stealth:''' All Stealth skills use this value. Marksman uses the Combat skill value, even though it is technically a Stealth skill. If the creature is PC level offset, this is the base value. The final value is the base value plus twice the creature's level.
*'''Attack Damage:''' How much damage is done with a normal melee attack. If the creature is PC level offset, this is the base value. The final value is the base value plus half the creature's level.
*'''Attack Damage:''' How much damage is done with a normal melee attack. If the creature is PC level offset, this is the base value. The final value is the base value plus half the creature's level.
*'''Attach Reach:''' The distance from the model that the melee attack can reach.
*'''Attack Reach:''' The distance from the model that the melee attack can reach.
*'''Turning Speed:''' Not used.
*'''Turning Speed:''' Not used.
*'''Foot Weight:''' Used for the Boot Weight in the detection formula. Larger values make the creature easier to detect.
*'''Foot Weight:''' Used for the Boot Weight in the detection formula. Larger values make the creature easier to detect.
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