Difference between revisions of "TES Files"
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imported>Wrye (fix glossary link) |
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== Esms and Esps == | == Esms and Esps == | ||
Esm and Esp files ("TES files" or "mods" for short) are the core data files of Tes4 (Oblivion). A TES file is basically a database of all of the data for the world, including object data, [[:Category:Dialogue|dialogue]], [[:Category:Gameplay Menu|gameplay settings]], | Esm and Esp files ("TES files" or "mods" for short) are the core data files of Tes4 (Oblivion). A TES file is basically a database of all of the data for the world, including object data, [[:Category:Dialogue|dialogue]], [[:Category:Gameplay Menu|gameplay settings]], object placements, AI settings, landscape, [[:Category:Commands|script commands]], [[:Category:Cells|cells]], etc. Basically everything that goes into the construction set (CS or TESCS) is stored in TES files. | ||
(However, not all game data files are TES files. Textures, meshes, sounds, videos, etc. are all part of the full game. More about these files elsewhere.) | (However, not all game data files are TES files. Textures, meshes, sounds, videos, etc. are all part of the full game. More about these files elsewhere.) |