Difference between revisions of "TriggerHitShader"
Jump to navigation
Jump to search
no edit summary
imported>Mentalor m |
imported>MegaBurn |
||
Line 3: | Line 3: | ||
Used to manually trigger the "hit shader" effect of blurring the screen (normally used when the player is staggered). Commonly used in traps | Used to manually trigger the "hit shader" effect of blurring the screen (normally used when the player is staggered). Commonly used in traps, other "earth shaking" activators, and inebriation effects. | ||