Difference between revisions of "Trigonometry Functions"
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→Arcsine
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= Arcsine = | = Arcsine = | ||
= Arcsine, Arccosine, and Arctangent = | |||
Sin=Opp/Hyp - The arcsine is the angle between two points, when the distance is the hypotenuse of the triangle and the opposing side is either the x- or the y-difference (whatever is shorter). To get the z-angle (left/right) between two objects in Oblivion you can use the function [[GetHeadingAngle]]. But when you need the x-angle (up/down) you still have to calculate the arcsin. | |||
== Abramowitz/Stegun Approximation == | == Abramowitz/Stegun Approximation == | ||
Abramowitz and Stegun found this polynomal approximation for arcsine: | Abramowitz and Stegun found this polynomal approximation for arcsine: |