Difference between revisions of "Understanding Mod Conflict Reports"

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   '''CONT''' - Container
   '''CONT''' - Container
   '''GMST''' - Global setting
   '''GMST''' - Global setting
   '''DIAL''' - Dialogue
   '''DIAL''' - Dialogue
   '''INGR''' - Ingredient
   '''INGR''' - Ingredient
   '''CREA''' - Creature
   '''CREA''' - Creature
   '''CSTY'''  - Combat Style
   '''CSTY'''  - Combat Style
   '''CELL''' - Interior cell
   '''CELL''' - Interior cell
   '''WEAP''' - Weapon
   '''WEAP''' - Weapon
   '''ARMO''' - Armor
   '''ARMO''' - Armor
   '''AMMO''' - Ammo
   '''AMMO''' - Ammo
   '''CLOT''' - Clothes
   '''CLOT''' - Clothes
   '''SCPT''' - Script
   '''SCPT''' - Script
   '''SGST''' - Sigil stone
   '''SGST''' - Sigil stone
   '''WRLD''' - World space
   '''WRLD''' - World space
   '''MISC''' - Misc items
   '''MISC''' - Misc items
   '''SPEL''' - Spell
   '''SPEL''' - Spell
   '''LVLI''' - Item level list
   '''LVLI''' - Item level list
   '''LVLC''' - Creature level list
   '''LVLC''' - Creature level list
   '''BOOK''' - Please
   '''BOOK''' - Please


These are a sample, there are quite a few more, but you get the idea. Now, it won't always be clear the type of change a mod makes unless you open it up in the CS and look at the entry, which of course you can do. But again, you don't have to -- the author of the mod knows better than anyone else the records the mod changes and why, and will be able to answer if a given conflict is actual or not.
These are a sample, there are quite a few more, but you get the idea. Now, it won't always be clear the type of change a mod makes unless you open it up in the CS and look at the entry, which of course you can do. But again, you don't have to -- the author of the mod knows better than anyone else the records the mod changes and why, and will be able to answer if a given conflict is actual or not.
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