Difference between revisions of "Working With Nifs 101 : An Introduction"
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added addendum 1
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imported>Throttlekitty (added addendum 1) |
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-This is not a modelling guide, but I do have a troubleshooting section!- | -This is not a modelling guide, but I do have a troubleshooting section!- | ||
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So, move onward to the guides, and get cracking! | So, move onward to the guides, and get cracking! | ||
==Addendum 1== | |||
Sometimes, you may feel that working with Nifskope is difficult, or that you are taking "the long route" towards a final file. It is an interface for working with data that lays somewhere between using a full-bore 3d modelling application and using a hex-editor to make changes to the data. Nifskope takes the raw data, and arranges it into a manner in which we as people can easily read. | |||
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Bethesda and NetImmerse: Without them, we'd have no nifs, no game or their ilk to toy with! | Bethesda and NetImmerse: Without them, we'd have no nifs, no game or their ilk to toy with! | ||
Niftools: For figuring out | Niftools: For figuring out how .nif files work, their ongoing support, the exporters, Nifskope, and great wisdoms! m444x, Shon, Brandano, tazpn and _wz! Thanks guys! | ||
From the Elder Scrolls forums in general: I've learned so much from so many people in many ways. | From the Elder Scrolls forums in general: I've learned so much from so many people in many ways. |