Difference between revisions of "Working With Nifs 101 : An Introduction"

Jump to navigation Jump to search
added addendum 1
imported>Throttlekitty
imported>Throttlekitty
(added addendum 1)
Line 18: Line 18:


-This is not a modelling guide, but I do have a troubleshooting section!-
-This is not a modelling guide, but I do have a troubleshooting section!-




Line 53: Line 52:


So, move onward to the guides, and get cracking!
So, move onward to the guides, and get cracking!
==Addendum 1==
Sometimes, you may feel that working with Nifskope is difficult, or that you are taking "the long route" towards a final file.  It is an interface for working with data that lays somewhere between using a full-bore 3d modelling application and using a hex-editor to make changes to the data.  Nifskope takes the raw data, and arranges it into a manner in which we as people can easily read.




Line 63: Line 67:
Bethesda and NetImmerse:  Without them, we'd have no nifs, no game or their ilk to toy with!
Bethesda and NetImmerse:  Without them, we'd have no nifs, no game or their ilk to toy with!


Niftools:  For figuring out the bulk of how .nif files work, their ongoing support, the exporters, nifskope, and great wisdoms!  m444x, Shon, Brandano, tazpn and _wz!  Thanks guys!
Niftools:  For figuring out how .nif files work, their ongoing support, the exporters, Nifskope, and great wisdoms!  m444x, Shon, Brandano, tazpn and _wz!  Thanks guys!


From the Elder Scrolls forums in general:  I've learned so much from so many people in many ways.
From the Elder Scrolls forums in general:  I've learned so much from so many people in many ways.

Navigation menu