Difference between revisions of "Talk:Activate"
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→Scripting Issues: Yes you can
imported>HawkFest |
imported>Haama (→Scripting Issues: Yes you can) |
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::I don't understand what you mean: what "reset" are you referring to? Cell reset? Fact is that MANY objects actually can have an Activate command within their own onActivate script, and more over MUST have one so as to activate themselves, especially those objects involving a GUI presented to the player in menu mode (like beds, containers and such)!... But of course, this Activate command will NOT "reactivate" a second pass of the onActivate script, it will instead render the default activation behavior of the object. | ::I don't understand what you mean: what "reset" are you referring to? Cell reset? Fact is that MANY objects actually can have an Activate command within their own onActivate script, and more over MUST have one so as to activate themselves, especially those objects involving a GUI presented to the player in menu mode (like beds, containers and such)!... But of course, this Activate command will NOT "reactivate" a second pass of the onActivate script, it will instead render the default activation behavior of the object. | ||
::--[[User:HawkFest|HawkFest]] 21:39, 16 April 2008 (EDT) | ::--[[User:HawkFest|HawkFest]] 21:39, 16 April 2008 (EDT) | ||
:::Don't know about the reset, but I believe they're referring to an item activating itself ''with'' the onActivate flag. Yes, this can be done, but no, it shouldn't be done (just copy the code for each) and [[Crashes#Activate_Self|can lead to CTDs if not done carefully]].--[[User:Haama|Haama]] 00:47, 17 April 2008 (EDT) | |||
* As long as I've used PlaceAtMe to create this object, the second section shouldn't apply correct? | * As long as I've used PlaceAtMe to create this object, the second section shouldn't apply correct? | ||
*:--[[User:Kkuhlmann|Kkuhlmann]] 08:49, 14 April 2006 (EDT): Rephrase the question to be more specific. I don't understand what you're asking. | *:--[[User:Kkuhlmann|Kkuhlmann]] 08:49, 14 April 2006 (EDT): Rephrase the question to be more specific. I don't understand what you're asking. |