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Difference between revisions of "Talk:AddSpell"
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→AddSpell to Faction: new section
imported>Blue Riddle |
imported>Zaldir (→AddSpell to Faction: new section) |
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:Will adding a disease with this method be affected by Resist Disease? [[User:Blue Riddle|Blue Riddle]] 00:08, 20 October 2010 (EDT) | :Will adding a disease with this method be affected by Resist Disease? [[User:Blue Riddle|Blue Riddle]] 00:08, 20 October 2010 (EDT) | ||
== AddSpell to Faction == | |||
Is there any way to use AddSpell (Or something similar) for every NPC/Creature in a faction? | |||
I am working on an update for my mod, Creature Diversity, where I am going to randomize the scale of creatures through an ability (as that is what seems to be the best solution), and need this to make it work with mods that adds new creatures and so I won't have to edit vanilla creatures, and possible break compatibility with another mod. |