Difference between revisions of "Talk:Common Mistakes"

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342 bytes added ,  05:43, 16 May 2009
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imported>Dev akm
imported>Therealneraverine
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Then I left the cell and went thru a cycle of waiting 24 hours and save. After 72 hours, the savegame went back to its original size: all actors gone. Which, btw, contradicts something I read recently about the cell being reset the next time the player goes there. Any additional comments would be appreciated  [[User:QQuix|QQuix]] 16:28, 26 February 2009 (EST)
Then I left the cell and went thru a cycle of waiting 24 hours and save. After 72 hours, the savegame went back to its original size: all actors gone. Which, btw, contradicts something I read recently about the cell being reset the next time the player goes there. Any additional comments would be appreciated  [[User:QQuix|QQuix]] 16:28, 26 February 2009 (EST)
:That's very good news. Some previous tests like this indicated that the live actors hung around, but it's possible the tests I'm remembering were back before the last official patch. Thanks, man! --[[User:Dev akm|dev_akm]] 17:13, 27 February 2009 (EST)
:That's very good news. Some previous tests like this indicated that the live actors hung around, but it's possible the tests I'm remembering were back before the last official patch. Thanks, man! --[[User:Dev akm|dev_akm]] 17:13, 27 February 2009 (EST)
==Persistent Doors and other Persistent Activators==
I believe that this is true for all persistent activators. I have had experiences where traps, hidden doors, and similar persistent references behave similarly. Perhaps we should change the article to reflect this.
--[[User:therealneraverine|therealneraverine]] 11:40, 16 May 2009 (GMT)

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