[dismiss]
This wiki is a copy of the original Oblivion CS wiki created and maintained by the UESP.net. See CSwiki:Copy Notice for more info.
Difference between revisions of "Category:Settings"
Jump to navigation
Jump to search
no edit summary
imported>ZaGreatLlama |
imported>Bnesmith |
||
Line 5: | Line 5: | ||
== '''Floating point game settings:''' == | == '''Floating point game settings:''' == | ||
fAbsorbBoltGrowWidth | [[fAbsorbBoltGrowWidth]] | ||
fAbsorbBoltSmallWidth | [[fAbsorbBoltSmallWidth]] | ||
fAbsorbBoltsRadius | [[fAbsorbBoltsRadius]] | ||
fAbsorbBoltsRadiusStrength | [[fAbsorbBoltsRadiusStrength]] | ||
fAbsorbCoreColorB | [[fAbsorbCoreColorB]] | ||
fAbsorbCoreColorG | [[fAbsorbCoreColorG]] | ||
fAbsorbCoreColorR | [[fAbsorbCoreColorR]] | ||
fAbsorbGlowColorB | [[fAbsorbGlowColorB]] | ||
fAbsorbGlowColorG | [[fAbsorbGlowColorG]] | ||
fAbsorbGlowColorR | [[fAbsorbGlowColorR]] | ||
fAbsorbMoveSpeed | [[fAbsorbMoveSpeed]] | ||
fAbsorbSegmentLength | [[fAbsorbSegmentLength]] | ||
fAbsorbSegmentVariance | [[fAbsorbSegmentVariance]] | ||
fAbsorbTortuosityVariance | [[fAbsorbTortuosityVariance]] | ||
fActorAnimZAdjust | [[fActorAnimZAdjust]] | ||
fActorArmorDesirabilityDamageMult | [[fActorArmorDesirabilityDamageMult]] | ||
fActorArmorDesirabilitySkillMult | [[fActorArmorDesirabilitySkillMult]] | ||
fActorLuckSkillMult | [[fActorLuckSkillMult]] | ||
[[fActorStrengthEncumbranceMult]] | [[fActorStrengthEncumbranceMult]] | ||
fActorSwimBreathBase | [[fActorSwimBreathBase]] | ||
fActorSwimBreathDamage | [[fActorSwimBreathDamage]] | ||
fActorSwimBreathMult | [[fActorSwimBreathMult]] | ||
fActorTeleportFadeSeconds | [[fActorTeleportFadeSeconds]] | ||
fActorTurnAnimMinTime | [[fActorTurnAnimMinTime]] | ||
fActorWeaponDesirabilityDamageMult | [[fActorWeaponDesirabilityDamageMult]] | ||
fActorWeaponDesirabilitySkillMult | [[fActorWeaponDesirabilitySkillMult]] | ||
fAIAcquireObjectDistance | [[fAIAcquireObjectDistance]] | ||
fAIAquireKillBase | [[fAIAquireKillBase]] | ||
fAIAquireKillMult | [[fAIAquireKillMult]] | ||
fAIAquirePickBase | [[fAIAquirePickBase]] | ||
fAIAquirePickMult | [[fAIAquirePickMult]] | ||
fAIAquireStealBase | [[fAIAquireStealBase]] | ||
fAIAquireStealMult | [[fAIAquireStealMult]] | ||
fAIAwareofPlayerTimer | [[fAIAwareofPlayerTimer]] | ||
fAIBestHeadTrackDistance | [[fAIBestHeadTrackDistance]] | ||
fAICombatFleeScoreThreshold | [[fAICombatFleeScoreThreshold]] | ||
fAICombatNoAreaEffectAllyDistance | [[fAICombatNoAreaEffectAllyDistance]] | ||
fAICombatNoTargetLOSPriorityMult | [[fAICombatNoTargetLOSPriorityMult]] | ||
fAICombatSlopeDifference | [[fAICombatSlopeDifference]] | ||
fAICombatTargetUnreachablePriorityMult | [[fAICombatTargetUnreachablePriorityMult]] | ||
fAICombatUnreachableTargetPriorityMult | [[fAICombatUnreachableTargetPriorityMult]] | ||
fAIConversationExploreTime | [[fAIConversationExploreTime]] | ||
fAIDefaultAttackDuringAttackMult | [[fAIDefaultAttackDuringAttackMult]] | ||
fAIDefaultAttackDuringBlockMult | [[fAIDefaultAttackDuringBlockMult]] | ||
fAIDefaultAttackDuringRecoilStaggerBonus | [[fAIDefaultAttackDuringRecoilStaggerBonus]] | ||
fAIDefaultAttackDuringUnconsciousBonus | [[fAIDefaultAttackDuringUnconsciousBonus]] | ||
fAIDefaultAttackHandBonus | [[fAIDefaultAttackHandBonus]] | ||
fAIDefaultAttackNoAttackMult | [[fAIDefaultAttackNoAttackMult]] | ||
fAIDefaultAttackSkillBase | [[fAIDefaultAttackSkillBase]] | ||
fAIDefaultAttackSkillMult | [[fAIDefaultAttackSkillMult]] | ||
fAIDefaultBlockDuringAttackMult | [[fAIDefaultBlockDuringAttackMult]] | ||
fAIDefaultBlockNoAttackMult | [[fAIDefaultBlockNoAttackMult]] | ||
fAIDefaultBlockSkillBase | [[fAIDefaultBlockSkillBase]] | ||
fAIDefaultBlockSkillMult | [[fAIDefaultBlockSkillMult]] | ||
fAIDefaultBuffStandoffDistance | [[fAIDefaultBuffStandoffDistance]] | ||
fAIDefaultDodgeBackDuringAttackMult | [[fAIDefaultDodgeBackDuringAttackMult]] | ||
fAIDefaultDodgeBackNoAttackMult | [[fAIDefaultDodgeBackNoAttackMult]] | ||
fAIDefaultDodgeBackwardMaxTime | [[fAIDefaultDodgeBackwardMaxTime]] | ||
fAIDefaultDodgeBackwardMinTime | [[fAIDefaultDodgeBackwardMinTime]] | ||
fAIDefaultDodgeDuringAttackMult | [[fAIDefaultDodgeDuringAttackMult]] | ||
fAIDefaultDodgeFatigueBase | [[fAIDefaultDodgeFatigueBase]] | ||
fAIDefaultDodgeFatigueMult | [[fAIDefaultDodgeFatigueMult]] | ||
fAIDefaultDodgeFowardMaxTime | [[fAIDefaultDodgeFowardMaxTime]] | ||
fAIDefaultDodgeFowardMinTime | [[fAIDefaultDodgeFowardMinTime]] | ||
fAIDefaultDodgeForwardNotAttackingMult | [[fAIDefaultDodgeForwardNotAttackingMult]] | ||
fAIDefaultDodgeForwardWhileAttackingMult | [[fAIDefaultDodgeForwardWhileAttackingMult]] | ||
fAIDefaultDodgeLeftRightMaxTime | [[fAIDefaultDodgeLeftRightMaxTime]] | ||
fAIDefaultDodgeLeftRightMinTime | [[fAIDefaultDodgeLeftRightMinTime]] | ||
fAIDefaultDodgeNoAttackMult | [[fAIDefaultDodgeNoAttackMult]] | ||
fAIDefaultDodgeSpeedBase | [[fAIDefaultDodgeSpeedBase]] | ||
fAIDefaultDodgeSpeedMult | [[fAIDefaultDodgeSpeedMult]] | ||
fAIDefaultGroupStandoffDistance | [[fAIDefaultGroupStandoffDistance]] | ||
fAIDefaultHoldMaxTime | [[fAIDefaultHoldMaxTime]] | ||
fAIDefaultHoldMinTime | [[fAIDefaultHoldMinTime]] | ||
fAIDefaultIdleMaxTime | [[fAIDefaultIdleMaxTime]] | ||
fAIDefaultIdleMinTime | [[fAIDefaultIdleMinTime]] | ||
fAIDefaultMaximumRangeMult | [[fAIDefaultMaximumRangeMult]] | ||
fAIDefaultOptimalRangeMult | [[fAIDefaultOptimalRangeMult]] | ||
fAIDefaultPowerAttackFatigueBase | [[fAIDefaultPowerAttackFatigueBase]] | ||
fAIDefaultPowerAttackFatigueMult | [[fAIDefaultPowerAttackFatigueMult]] | ||
fAIDefaultPowerAttackRecoilStaggerBonus | [[fAIDefaultPowerAttackRecoilStaggerBonus]] | ||
fAIDefaultPowerAttackUnconsciousBonus | [[fAIDefaultPowerAttackUnconsciousBonus]] | ||
fAIDefaultRangedStandoffDistance | [[fAIDefaultRangedStandoffDistance]] | ||
fAIDefaultRushingAttackDistanceMult | [[fAIDefaultRushingAttackDistanceMult]] | ||
[[fAIDefaultSpeechMult]] | [[fAIDefaultSpeechMult]] | ||
fAIDefaultSwitchToMeleeDistance | [[fAIDefaultSwitchToMeleeDistance]] | ||
fAIDefaultSwitchToRangedDistance | [[fAIDefaultSwitchToRangedDistance]] | ||
fAIDodgeDecisionBase | [[fAIDodgeDecisionBase]] | ||
fAIDodgeFavorLeftRightMult | [[fAIDodgeFavorLeftRightMult]] | ||
fAIDodgeVerticalRangedAttackMult | [[fAIDodgeVerticalRangedAttackMult]] | ||
fAIDodgeWalkChance | [[fAIDodgeWalkChance]] | ||
fAIEnergyLevelBase | [[fAIEnergyLevelBase]] | ||
fAIEngergyLevelMult (sic) | [[fAIEngergyLevelMult]] (sic) | ||
fAIEscortWaitDistanceExterior | [[fAIEscortWaitDistanceExterior]] | ||
fAIEscortWaitDistanceInterior | [[fAIEscortWaitDistanceInterior]] | ||
fAIExteriorSpectatorDetection | [[fAIExteriorSpectatorDetection]] | ||
fAIExteriorSpectatorDistance | [[fAIExteriorSpectatorDistance]] | ||
fAIFaceTargetAnimationAngle | [[fAIFaceTargetAnimationAngle]] | ||
fAIFleeConfBase | [[fAIFleeConfBase]] | ||
fAIFleeConfMult | [[fAIFleeConfMult]] | ||
fAIFleeHealthMult | [[fAIFleeHealthMult]] | ||
fAIFleeSuccessTimeout | [[fAIFleeSuccessTimeout]] | ||
fAIGreetingTimer | [[fAIGreetingTimer]] | ||
fAIIdleAnimationDistance | [[fAIIdleAnimationDistance]] | ||
fAIIdleWaitTime | [[fAIIdleWaitTime]] | ||
fAIInteriorHeadTrackMult | [[fAIInteriorHeadTrackMult]] | ||
fAIInteriorSpectatorDetection | [[fAIInteriorSpectatorDetection]] | ||
fAIInteriorSpectatorDistance | [[fAIInteriorSpectatorDistance]] | ||
fAIMagicSpellMult | [[fAIMagicSpellMult]] | ||
fAIMagicTimer | [[fAIMagicTimer]] | ||
fAIMaxHeadTrackDistance | [[fAIMaxHeadTrackDistance]] | ||
fAIMaxHeadTrackDistanceFromPC | [[fAIMaxHeadTrackDistanceFromPC]] | ||
fAIMaxSmileDistance | [[fAIMaxSmileDistance]] | ||
fAIMaxWanderTime | [[fAIMaxWanderTime]] | ||
fAIMeleeArmorMult | [[fAIMeleeArmorMult]] | ||
fAIMeleeHandMult | [[fAIMeleeHandMult]] | ||
fAIMeleeWeaponMult | [[fAIMeleeWeaponMult]] | ||
fAIMinGreetingDistance | [[fAIMinGreetingDistance]] | ||
fAIMoveDistanceToRecalcFollowPath | [[fAIMoveDistanceToRecalcFollowPath]] | ||
fAIPowerAttackCreatureChance | [[fAIPowerAttackCreatureChance]] | ||
fAIPowerAttackFatigueBase | [[fAIPowerAttackFatigueBase]] | ||
fAIPowerAttackFatigueMult | [[fAIPowerAttackFatigueMult]] | ||
fAIPowerAttackKnockdownBonus | [[fAIPowerAttackKnockdownBonus]] | ||
fAIPowerAttackNPCChance | [[fAIPowerAttackNPCChance]] | ||
fAIPowerAttackRecoilBonus | [[fAIPowerAttackRecoilBonus]] | ||
fAIPursueDistanceLineOfSight | [[fAIPursueDistanceLineOfSight]] | ||
fAIRadiusToRunDetectionExterior | [[fAIRadiusToRunDetectionExterior]] | ||
fAIRadiusToRunDetectionInterior | [[fAIRadiusToRunDetectionInterior]] | ||
fAIRangedWeaponMult | [[fAIRangedWeaponMult]] | ||
fAIRangMagicSpellMult (sic) | [[fAIRangMagicSpellMult]] (sic) | ||
fAISocialchanceForConversation | [[fAISocialchanceForConversation]] | ||
fAISocialchanceForConversationInterior | [[fAISocialchanceForConversationInterior]] | ||
fAISocialRadiusToTriggerConversation | [[fAISocialRadiusToTriggerConversation]] | ||
fAISocialRadiusToTriggerConversationInterior | [[fAISocialRadiusToTriggerConversationInterior]] | ||
fAISpectatorCommentTimer | [[fAISpectatorCommentTimer]] | ||
fAItalktoNPCtimer | [[fAItalktoNPCtimer]] | ||
fAItalktosameNPCtimer | [[fAItalktosameNPCtimer]] | ||
fAITrespassWarningTimer | [[fAITrespassWarningTimer]] | ||
fAIUpdateMovementRestrictionsDistance | [[fAIUpdateMovementRestrictionsDistance]] | ||
fAIYieldBase | [[fAIYieldBase]] | ||
fAIYieldDurationBase | [[fAIYieldDurationBase]] | ||
fAIYieldDurationMult | [[fAIYieldDurationMult]] | ||
fAIYieldMult | [[fAIYieldMult]] | ||
fAlchemyGoldMult | fAlchemyGoldMult | ||
Line 1,163: | Line 1,163: | ||
fMagicResistTargetWillpowerMult | fMagicResistTargetWillpowerMult | ||
fMagicSpellLevelApprenticeMin | [[fMagicSpellLevelApprenticeMin]] | ||
fMagicSpellLevelCostBase | [[fMagicSpellLevelCostBase]] | ||
fMagicSpellLevelCostMult | [[fMagicSpellLevelCostMult]] | ||
fMagicSpellLevelExpertMin | [[fMagicSpellLevelExpertMin]] | ||
fMagicSpellLevelJourneymanMin | [[fMagicSpellLevelJourneymanMin]] | ||
fMagicSpellLevelMasterMin | [[fMagicSpellLevelMasterMin]] | ||
fMagicSprayMaximumDistance | fMagicSprayMaximumDistance | ||
Line 2,394: | Line 2,394: | ||
iShockSubSegments | iShockSubSegments | ||
iSkillApprenticeMin | [[iSkillApprenticeMin]] | ||
iSkillExpertMin | [[iSkillExpertMin]] | ||
iSkillJourneymanMin | [[iSkillJourneymanMin]] | ||
iSkillMasterMin | [[iSkillMasterMin]] | ||
iSneakSkillUseDistance | iSneakSkillUseDistance |