Difference between revisions of "Talk:Finessing Physics"

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56 bytes added ,  18:20, 24 June 2006
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imported>Darknel
imported>Omzy
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There is a short step by step tutorial to how to get the OnTrigger blocks to work on the Havok Hacking thread linked to from this tutorial. Essentially what you're doing is splicing the trigzone nif into your object nif and the game then recognises that trigzone for the purposes of OnTrigger blocks. You can set the Trigzone to use the same collision shape block as your static.
There is a short step by step tutorial to how to get the OnTrigger blocks to work on the Havok Hacking thread linked to from this tutorial. Essentially what you're doing is splicing the trigzone nif into your object nif and the game then recognises that trigzone for the purposes of OnTrigger blocks. You can set the Trigzone to use the same collision shape block as your static.
--[[User:Darknel|Darknel]] 13:32, 24 June 2006 (EDT)
--[[User:Darknel|Darknel]] 13:32, 24 June 2006 (EDT)
Thanks! --[[User:Omzy|Omzy]] 19:20, 24 June 2006 (EDT)
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