Difference between revisions of "Talk:ForceActorValue"

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730 bytes added ,  00:39, 8 February 2008
Just don't use FAV.
imported>HawkFest
(New page: I just don't understand the example: what is the equivalent of what? Someone has to know advance what the function does to guess what this example exemplifies, and to guess what the comple...)
 
imported>DragoonWraith
(Just don't use FAV.)
Line 1: Line 1:
I just don't understand the example: what is the equivalent of what? Someone has to know advance what the function does to guess what this example exemplifies, and to guess what the complete and exact sentence should read... Please, this is not SMS, this is Wiki!...
I just don't understand the example: what is the equivalent of what? Someone has to know advance what the function does to guess what this example exemplifies, and to guess what the complete and exact sentence should read... Please, this is not SMS, this is Wiki!...
:Ironically, I'm having a bit of difficulty comprehending your post, but I think I've got what you're asking. The example is stating that
ForceActorValue Health, 20
:is the same as
ModActorValue Health, ( 20 - GetActorValue Health )
:In reality though, you should not ever use ForceActorValue, at least not on the player. It's just a poorly designed funciton that wreaks havoc on what other scripts are expecting to happen.
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 00:39, 8 February 2008 (EST)

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