Difference between revisions of "Talk:GetBaseAV2"
Jump to navigation
Jump to search
Wrong base values returned when affected by drain health abilities.
imported>ABO m (Asked about drain abilities.) |
imported>Mitchalek (Wrong base values returned when affected by drain health abilities.) |
||
Line 6: | Line 6: | ||
[[User:ABO|ABO]] 21:20, 8 September 2010 (EDT) | [[User:ABO|ABO]] 21:20, 8 September 2010 (EDT) | ||
:I tested this function with drain and fortify health abilities. Note that only abilities will modify base values and not other types of spells. Information returned by this function seems not to make the difference between fortify and drain, at least when it comes to health values which is only thing I tested, so if you lets say have base health of 100 and you add one ability that will drain 10 health and another ability that will fortify health by 10 [[GetBaseAV2]] will return value of 80. Looks like a bug to me. So in order to get valid base health value one should use CS function [[GetBaseActorValue]] and [[GetTotalAEAbilityMagnitude]] of "DRHE" and "FOHE" to return ability effects of drain and fortify health and then calculate manually. [[User:Mitchalek|Mitchalek]] 10:46, 25 October 2011 (EDT) |