Difference between revisions of "Talk:GetEquippedObject"

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270 bytes added ,  18:42, 28 March 2010
imported>JdeRau
(Multi-slot items)
imported>Shademe
 
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What would happen if the player was wearing a robe for example? Would the above script unequip the robe or do I have to use '''Player.GetEquippedObject 18''' to get the reference for the robe? [[User:JdeRau|JdeRau]] 14:46, 25 March 2010 (EDT)
What would happen if the player was wearing a robe for example? Would the above script unequip the robe or do I have to use '''Player.GetEquippedObject 18''' to get the reference for the robe? [[User:JdeRau|JdeRau]] 14:46, 25 March 2010 (EDT)
: If the robe were to occupy slot #2, getEquippedObject will return its objectID, i.e, it will get unequipped.
: [[User:Shademe|shadeMe]] <sup>[[User_talk:Shademe|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]]</sup> 19:42, 28 March 2010 (EDT)
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