Difference between revisions of "Talk:GetRandomPercent"

Jump to navigation Jump to search
No change in size ,  16:41, 20 December 2008
→‎Example: force float
imported>Scruggs
(clarifying ian's comment)
imported>Quetzilla
(→‎Example: force float)
 
Line 49: Line 49:


  short dice
  short dice
  set dice to 6/99 * GetRandompercent  
  set dice to 6.0/99 * GetRandompercent  




Line 80: Line 80:


int(5/99 * '''99''') = int(6.00) = '''6''' => Chance: 1%
int(5/99 * '''99''') = int(6.00) = '''6''' => Chance: 1%


== Alternative up to 50 ==
== Alternative up to 50 ==
Anonymous user

Navigation menu