Difference between revisions of "Talk:Global Scripts"
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imported>Scruggs |
imported>Haama |
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== Nomination == | |||
I've found activators to be much more powerful global scripts (all function-like and squishy... I mean, all function-like). There should at least be a link or something mentioning them too (well, there is some, but it talks about them locally). And again, cut out the Creation sections like [[Creating a New Cell]].--[[User:Haama|Haama]] 00:44, 21 March 2008 (EDT) | |||
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--[[User:Kkuhlmann|Kkuhlmann]] 20:27, 24 March 2006 (EST) | --[[User:Kkuhlmann|Kkuhlmann]] 20:27, 24 March 2006 (EST) | ||
Removed section about having to add a condition to a quest or the game will crash. Not true. There are plenty of quests without any conditions. If the game is crashing, it must be for some other reason (perhaps something in the script itself). | Removed section about having to add a condition to a quest or the game will crash. Not true. There are plenty of quests without any conditions. If the game is crashing, it must be for some other reason (perhaps something in the script itself). |