Difference between revisions of "Talk:Magic Effects"
Jump to navigation
Jump to search
Poisons and Detrimental/Hostile flags
imported>Haama (→Adding New Magic Effects, part II: Darkness) |
imported>Haama (Poisons and Detrimental/Hostile flags) |
||
Line 106: | Line 106: | ||
:--[[User:Haama|Haama]] 18:42, 2 November 2007 (EDT) | :--[[User:Haama|Haama]] 18:42, 2 November 2007 (EDT) | ||
== Poisons and Detrimental/Hostile flags == | |||
It seems that the poison status is determined by the hostile, rather than the detrimental flag. For instance, Burden is hostile but not detrimental, and when alone on a potion the potion is a poison. | |||
Another example - switching a scripted effect to be hostile with OBSE's SetNthScriptedEffectHostile will turn a potion into a poison (if all other effects are hostile as well). | |||
Finally, Calm is detrimental, but not hostile. When alone on a potion the potion is not considered a poison. | |||
So, what does detrimental do/determine?--[[User:Haama|Haama]] 15:39, 6 January 2008 (EST) |