Difference between revisions of "Talk:ModPCSkill"

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112 bytes added ,  03:10, 4 November 2009
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imported>Puf the majic dragon
(Question for clarification on patched version of the "issue")
imported>Puf the majic dragon
m (edited for readability and added signature)
 
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== Patched version of issue ==
== Patched version of issue ==
If I'm reading the article correctly, in the patched verison of the game, if I have:  
If I'm reading the article correctly, in the patched verison of the game, if I have:<br>
Block (5): advances 0: usage 1.30/2.89
Block (5): advances 0: usage 1.30/2.89<br>
and I use ModPCSkill or AdvancePCSkill, the result will be:
and I use ModPCSkill or AdvancePCSkill, the result will be:<br>
Block (6): advances 1: usage 0.00/3.80
Block (6): advances 1: usage 0.00/3.80<br>
Correct? Essentially this behavior would be exactly the same as if the player had advanced exactly the required number of uses to level up the skill. Whereas, what people seem to be expecting is:
Correct? Essentially this behavior would be exactly the same as if the player had advanced exactly the required number of uses to level up the skill. Whereas, what people seem to be expecting is:<br>
Block (6): advances 1: usage 1.30/3.80
Block (6): advances 1: usage 1.30/3.80<br>
And the "workaround" of using SetActorValue would result in:
And the "workaround" of using SetActorValue would result in:<br>
Block (6): advances 0: usage 1.30/2.89
Block (6): advances 0: usage 1.30/2.89<br>
Is my understanding of the patched behavior correct? The way it's written in the article could use some clarification. If my assumption is correct, then IMO the patched behavior is perfectly appropriate, since artificially leveling up a skill should only move it up to that level and not some fraction higher - ie to level 6 and not to level 6.34.
Is my understanding of the patched behavior correct? The way it's written in the article could use some clarification. If my assumption is correct, then IMO the patched behavior is perfectly appropriate, since artificially leveling up a skill should only move it up to that level and not some fraction higher - ie to level 6 and not to level 6.34.--[[User:Puf the majic dragon|Puf the majic dragon]] 03:10, 4 November 2009 (EST)

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