Difference between revisions of "Talk:PlaceAtMe"

Jump to navigation Jump to search
589 bytes added ,  16:42, 18 July 2006
did you try using Wait at all?
imported>Gamall
(Ok for MoveTo. (Tests confirmed once again disabled pam'd refs are not destroyed))
imported>DragoonWraith
(did you try using Wait at all?)
Line 50: Line 50:
:::::: I have restarted the game about seven time, each time loading new zones and saving again, without any weight loss. I have about 100 Kb of placeatme'd disabled references in my save, btw...
:::::: I have restarted the game about seven time, each time loading new zones and saving again, without any weight loss. I have about 100 Kb of placeatme'd disabled references in my save, btw...


:::::: I think someone should edit this article http://cs.elderscrolls.com/constwiki/index.php/Casting_Spells_From_An_Activator ,since it uses placeatme, and I am under the impression many people learned how to script spells from this very page, hence the prominence of the use of placeatme in spell effects... I'm a little too fed up with this specific issue to make it right now, having spent my whole day on it, so... If noone else wants to do it, I'll do it tomorrow anyway. Good day/night, depending on the country you're from... [[User:Gamall|Gamall]] 17:17, 18 July 2006 (EDT)
:::::: I think someone should edit this article [[Casting Spells From An Activator]],since it uses placeatme, and I am under the impression many people learned how to script spells from this very page, hence the prominence of the use of placeatme in spell effects... I'm a little too fed up with this specific issue to make it right now, having spent my whole day on it, so... If noone else wants to do it, I'll do it tomorrow anyway. Good day/night, depending on the country you're from... [[User:Gamall|Gamall]] 17:17, 18 July 2006 (EDT)
 
:::::::[[User:DragoonWraith|<font face="Oblivion,Daedric Runes" size=3>D</font>ragoon <font face="Oblivion,Daedric" size=3>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 17:42, 18 July 2006 (EDT): I may, if I get the chance... can't really right now. But at any rate, for your tests, it generally takes time for things to unload. I think the default is three in-game days. Try "Wait"ing for about 75 hours and see if that changes things (actually, even if it doesn't unload the disabled objects, your savefile should shrink because many things ''will'' be unloaded as cells are reset).

Navigation menu