Difference between revisions of "Talk:PlaceAtMe"

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873 bytes added ,  02:17, 8 May 2008
→‎Question on using RemoveAllItems to prevent savegame bloats: items in inventories do not have references
imported>Haama
imported>DragoonWraith
(→‎Question on using RemoveAllItems to prevent savegame bloats: items in inventories do not have references)
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:Just use [[RemoveMe]] when you're done with the item.--[[User:Haama|Haama]] 02:28, 8 May 2008 (EDT)
:Just use [[RemoveMe]] when you're done with the item.--[[User:Haama|Haama]] 02:28, 8 May 2008 (EDT)
:Items in inventories do ''not'' have references (I know, this seems odd, but it's true; ask the OBSE team if you want a detailed description of how it works), so you don't have to worry much about savegame bloat with items in inventories.
:If an item reference (i.e. an item sitting on the ground) is picked up, the reference is removed and the memory is restored appropriately (if Oblivion did not do this, savegames could balloon to massive proportions in a few hours of looting). At this point, it's just another member in a list, which takes exceedingly little memory.
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 03:17, 8 May 2008 (EDT)

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