Difference between revisions of "Talk:Reference Variables"
Jump to navigation
Jump to search
no edit summary
imported>JOG (commented Jduvall's caveats and moved them to Discussion.) |
imported>Scruggs |
||
Line 18: | Line 18: | ||
:You can't use ANY variables this way.--[[User:JOG|JOG]] 17:19, 24 May 2006 (EDT) | :You can't use ANY variables this way.--[[User:JOG|JOG]] 17:19, 24 May 2006 (EDT) | ||
---- | |||
Looking at this description from the article: | |||
<pre>Keep in mind, that References to non-persistent objects aren't accessible when the object is not in memory (i.e. in another cell) The same applies to inventory items that are currently within a container. Trying to access a non-accessible reference might have no effect at all, but it's equally probable that it will crash the game. While there are safeguards in the CS to prevent you from accessing such references directly, you can bypass them by using reference-variables. </pre> | |||
...If I'm understanding that right, a variable that stores a reference to a non-persistent object is valid as long as the cell is loaded, even after the cell has been reset or a savegame is loaded? [[User:Scruggs|Scruggs]] 00:23, 20 July 2006 (EDT) |