Difference between revisions of "Talk:RemoveItem"

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416 bytes added ,  17:58, 16 April 2006
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imported>MaXiMiUS
imported>GreyWanderer
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How can an object have an inventory? I'd be pretty scared if a weapon had it's own items. This must surely be referring to the object's CONTAINERS inventory, right? --[[User:MaXiMiUS|MaXiMiUS]] 20:49, 11 April 2006 (EDT)
How can an object have an inventory? I'd be pretty scared if a weapon had it's own items. This must surely be referring to the object's CONTAINERS inventory, right? --[[User:MaXiMiUS|MaXiMiUS]] 20:49, 11 April 2006 (EDT)
-- [[User:GreyWanderer|Grey]] Nope, you get that wrong. The "calling object" is the container, since the function is run/called on the container, not on the item. One could possibly change ''ObjectID'' into ''ItemID'', but for consistency reasons this should NOT be done, since ObjectID is used widely in the wiki.
Note: I also removed the note on the ''retainownership flag'', since it's clearly wrong, as of now.
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