Difference between revisions of "Talk:RemoveItem"

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595 bytes added ,  23:51, 10 June 2008
imported>DragoonWraith
(→‎RemoveItem Bug: code tag apparently not properly formatted, switching to PRE)
imported>Haama
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I'd guess it also happens with weapons/armor that have differing amounts of health, although I haven't seen specific examples of that. --[[User:Nephele|Nephele]] 18:32, 10 June 2008 (EDT)
I'd guess it also happens with weapons/armor that have differing amounts of health, although I haven't seen specific examples of that. --[[User:Nephele|Nephele]] 18:32, 10 June 2008 (EDT)
:Yes, the first example has been noted in the [[Common_Bugs#Remove_Item|Troubleshooting]] section - oh, looks like someone's updated it with relevant info too, so follow the link. The same might apply to the NPC example as well, but I don't remember anyone trying it on an NPC.
:To be clear - when you say slots, do you mean multiple containers owned by the NPC, or multiple levelled lists on the NPC 'emself? For bartering, the player sees ''everything'' owned by the NPC in the cell - in multiple container, outside of containers, everything.--[[User:Haama|Haama]] 00:51, 11 June 2008 (EDT)
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