Difference between revisions of "Talk:ResistWaterDamage"

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377 bytes added ,  21:09, 21 September 2008
imported>Antares
(Magic Effect Legitimacy? The "No Magnitude" flag is checked in the CS)
imported>DragoonWraith
Line 5: Line 5:
I think the legitimacy of this ''function'' as a magic effect should be noted as in the '''Magic Effects tab''' of the CS the ''No Magnitude'' flag is checked. I am about to test it out in game, giving the player a Resist Water Damage Ability when they're near a certain type of lava.<BR>
I think the legitimacy of this ''function'' as a magic effect should be noted as in the '''Magic Effects tab''' of the CS the ''No Magnitude'' flag is checked. I am about to test it out in game, giving the player a Resist Water Damage Ability when they're near a certain type of lava.<BR>
--[[User:Antares|Antares]] 21:53, 21 September 2008 (EDT)
--[[User:Antares|Antares]] 21:53, 21 September 2008 (EDT)
:Very much unsure of what you mean... What do you mean by "legitimacy"?
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 22:09, 21 September 2008 (EDT)

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