Difference between revisions of "Talk:ScriptEffectFinish"
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→Blocktype Behaviour: Abt the immediate kick in
imported>Antares (→Blocktype Behaviour: My specific issue resolved using a quest script but the meat of the issue still remains) |
imported>Shademe (→Blocktype Behaviour: Abt the immediate kick in) |
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:I have resolved my specific issue but the problem still remains if someone wanted to have a ScriptEffectFinish Block run properly after the death of the spell target. | :I have resolved my specific issue but the problem still remains if someone wanted to have a ScriptEffectFinish Block run properly after the death of the spell target. | ||
:--[[User:Antares|Antares]] 22:47, 15 October 2008 (EDT) | :--[[User:Antares|Antares]] 22:47, 15 October 2008 (EDT) | ||
:Run a timer in this bock, until you want the death handling to kick in. Should do the trick. Or use a getTimeDead function. -- 03:52, 16 October 2008 (EDT) |