Difference between revisions of "Talk:ScriptEffectFinish"

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158 bytes added ,  02:52, 16 October 2008
→‎Blocktype Behaviour: Abt the immediate kick in
imported>Antares
(→‎Blocktype Behaviour: My specific issue resolved using a quest script but the meat of the issue still remains)
imported>Shademe
(→‎Blocktype Behaviour: Abt the immediate kick in)
Line 159: Line 159:
:I have resolved my specific issue but the problem still remains if someone wanted to have a ScriptEffectFinish Block run properly after the death of the spell target.
:I have resolved my specific issue but the problem still remains if someone wanted to have a ScriptEffectFinish Block run properly after the death of the spell target.
:--[[User:Antares|Antares]] 22:47, 15 October 2008 (EDT)
:--[[User:Antares|Antares]] 22:47, 15 October 2008 (EDT)
:Run a timer in this bock, until you want the death handling to kick in. Should do the trick. Or use a getTimeDead function. -- 03:52, 16 October 2008 (EDT)
Anonymous user

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