Difference between revisions of "Talk:ScriptEffectUpdate"

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691 bytes added ,  15:55, 7 July 2006
more info on ScriptEffectUpdate
imported>ShadowDancer
(Another typo...(d'oh))
imported>ShadowDancer
(more info on ScriptEffectUpdate)
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[[User:ShadowDancer|ShadowDancer]] 16:55, 7 July 2006 (EDT): '''Additional Info''':  This block fires each time the effect "updates".  In other words, after the effect is done running through a cycle (not sure if the cycle is the full cycle or if the cycle is the ramp up, then the full effect, and then the ramp down - needs further testing).  If there is no finish to the script effect, then it should fire every time that a cycle is complete.  My test script shows a multi-layer effect if you try to run the effect shader again in the [[ScriptEffectUpdate]] block but it only builds so far and then stops, which makes some sense with it functioning like this rather than on every frame.
Anonymous user

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