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Difference between revisions of "Talk:Scripting Tutorial: My Second Script"
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Talk:Scripting Tutorial: My Second Script (edit)
Revision as of 01:48, 20 June 2009
, 01:48, 20 June 2009→More section requests
imported>Adderek |
imported>DragoonWraith |
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It tells that no matter what you would do the conditions are always executed (in many scripting languages only the first false condition would be executed) and nested IF's should be used. My further tests confirmed that. | It tells that no matter what you would do the conditions are always executed (in many scripting languages only the first false condition would be executed) and nested IF's should be used. My further tests confirmed that. | ||
:Hmm. Doesn't seem fitting for a beginner's tutorial. However, you are right - that should be on the Wiki, because we don't want people re-inventing the wheel. Cuz, uh... we knew that. | |||
:It's worth noting that in terms of reality within Oblivion, script performance is a rather negligible concern. There are ''very'' few cases where a script will impact performance in any way that is noticeable, compared to the impact of graphics rendering. That's where the bottle-neck is, and considering that, script performance doesn't even register. Just so you know. | |||
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 01:48, 20 June 2009 (EDT) |