Difference between revisions of "Talk:Set"

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558 bytes added ,  14:49, 23 June 2006
more about /0
imported>TheImperialDragon
imported>DragoonWraith
(more about /0)
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::When you think about it, it really is a mind-boggling question.  How many times can nothing go into one, or one hundred? [[User:TheImperialDragon|The Imperial Dragon]] 12:20, 23 June 2006 (EDT)
::When you think about it, it really is a mind-boggling question.  How many times can nothing go into one, or one hundred? [[User:TheImperialDragon|The Imperial Dragon]] 12:20, 23 June 2006 (EDT)
:::[[User:DragoonWraith|<font face="Oblivion,Daedric" size=3>D</font>ragoon <font face="Oblivion,Daedric" size=3>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 15:49, 23 June 2006 (EDT): It makes sense that x/y wouldn't work so long as y==0, but as soon as y!=0, it should work again. The fact that it does not is quite serious, though also fairly simple to fix, at least in this relatively simple example:
if ( y != 0 )
  set z to x/y
endif
:::In other situations, though, that may be more difficult to do.

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