Difference between revisions of "Talk:Set"
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Similar issues and re-enabling the error messages.
imported>Omzy |
imported>JOG (Similar issues and re-enabling the error messages.) |
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</pre> | </pre> | ||
::That makes it still approximate the calculation, even if it isn't perfect. --[[User:Omzy|Omzy]] 16:44, 23 June 2006 (EDT) | ::That makes it still approximate the calculation, even if it isn't perfect. --[[User:Omzy|Omzy]] 16:44, 23 June 2006 (EDT) | ||
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Division by zero isn't the only such issue, the game shuts down the script whenever it stumbles upon an illegal command that wasn't caught by the construction set. Another example is this: | |||
if < 2 | |||
endif | |||
The IF-statement compiles fine, but once it is executed, the script stops completely. | |||
Open Oblivion.ini and set '''bDisableWarning=0''' and you'll get an error message that tells you that the script will be stopped.--[[User:JOG|JOG]] 16:48, 23 June 2006 (EDT) |