Difference between revisions of "Talk:SetEnchantment"
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→Tests on usage of this function
imported>Lanceor |
imported>DragoonWraith |
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::I've updated the main page to reflect these findings. :) | ::I've updated the main page to reflect these findings. :) | ||
::[[User:Lanceor|Lanceor]] 04:05, 30 September 2011 (EDT) | ::[[User:Lanceor|Lanceor]] 04:05, 30 September 2011 (EDT) | ||
:::Interesting. I wonder if [[Update3D]] will cause the enchantment to update? It's designed for updating models and textures (the usual things that don't update), but it might trigger the update. | |||
:::Also, if you wanted to mix'n'match shaders and enchantments, it'd be a bit more work — but more... not relying on undefined behavior? — to use JRoush's OBME. | |||
:::[[User:DragoonWraith|<span style="font-family: Oblivion; size=2;">D</span>ragoon <span style="font-family: Oblivion; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion; size=2;">TALK</span>]] 10:04, 30 September 2011 (EDT) |