Difference between revisions of "Talk:SetFactionRank"

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173 bytes added ,  10:05, 27 June 2006
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imported>Halo112358
imported>Omzy
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Did you call this from a targeted script or an untargeted script? If you're calling from a global (unreferenced) script then you'll have to specify the actor (player in this case) explicitly - if you're calling from a referenced script running on an actor (again, in this case the player actor) you shouldn't have to call actor.SetFactionRank, you should be able to use SetFactionRank and the engine will (hopefully) assume you mean to act on the current ref. --[[User:Halo112358|Halo112358]] 06:57, 2 April 2006 (EDT)
Did you call this from a targeted script or an untargeted script? If you're calling from a global (unreferenced) script then you'll have to specify the actor (player in this case) explicitly - if you're calling from a referenced script running on an actor (again, in this case the player actor) you shouldn't have to call actor.SetFactionRank, you should be able to use SetFactionRank and the engine will (hopefully) assume you mean to act on the current ref. --[[User:Halo112358|Halo112358]] 06:57, 2 April 2006 (EDT)
I like the way the reference section fits in. Just gives the page that extra touch. We should do that for all the functions. --[[User:Omzy|Omzy]] 11:05, 27 June 2006 (EDT)
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