Difference between revisions of "Talk:SetLevel"

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547 bytes added ,  01:57, 31 August 2007
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imported>DragoonWraith
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imported>BlackBaron1024
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<blockquote>NOTE: This function can be called on the player and will change the player's level, but not any of his stats (and the world will not "level up" with the player until he goes through a loading door, or changes cells), so this is not recommended. Use [[AdvancePCLevel]] instead.</blockquote>
<blockquote>NOTE: This function can be called on the player and will change the player's level, but not any of his stats (and the world will not "level up" with the player until he goes through a loading door, or changes cells), so this is not recommended. Use [[AdvancePCLevel]] instead.</blockquote>
:::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 02:11, 31 August 2007 (EDT)
:::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 02:11, 31 August 2007 (EDT)
::::Yes, yes, I know, I did read the article, specially before posting. I was using player.setlevel for testing purposes (I have a script whose effects change with the player's level) and whenever I loaded a saved game after using setlevel, the game crashed. The same happen whitout my mod loaded (it could still be caused by another mod). I'm just reporting it to see if this has happened to anyone else and as an extra proof the command is unsafe and not recommended.<br /> --[[User:BlackBaron1024|BlackBaron1024]] 02:57, 31 August 2007 (EDT)

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