Difference between revisions of "Talk:Text Input With OBSE"

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406 bytes added ,  03:27, 4 February 2008
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imported>DragoonWraith
m (making Kyoma's discussion separate from the Updates section)
imported>Kyoma
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:At any rate, thanks for your contributions to figuring out how to manipulate MessageBoxes... they are woefully inadequate for so many things, but they're all we've got.
:At any rate, thanks for your contributions to figuring out how to manipulate MessageBoxes... they are woefully inadequate for so many things, but they're all we've got.
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 00:44, 4 February 2008 (EST)
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 00:44, 4 February 2008 (EST)
::True, but I'm just happy it can be done. :) [[User:Kyoma|Kyoma]] 03:27, 4 February 2008 (EST)
===Console===
Me again, um currently when you open the console and you start to type, the scrip doesn't hold. I've added some simple code in my script but I'm a bit afraid of adding it here. (still noob to th cs). So I'm mentioning it here so you can add it. [[User:Kyoma|Kyoma]] 03:27, 4 February 2008 (EST)
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