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Difference between revisions of "NifSkope/Modeling Tutorial: Fixing the armor incorrectly displayed in 1st person"

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Reverted edits by 159.100.17.224 (talk) to last revision by [[User:imported>ZuTheSkunk|imported>ZuTheSkunk]]
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m (Reverted edits by 159.100.17.224 (talk) to last revision by [[User:imported>ZuTheSkunk|imported>ZuTheSkunk]])
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{{Tools|req0=[[NifSkope]]|req1=[[Blender]] (only for the advanced part)}}
{{Tools|req0=[[NifSkope]]|req1=[[Blender]] (only for the advanced part)}}
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== Requirements ==
* A .nif file of the armor you want to edit. It doesn't matter is it custom made or is it some vanilla one extracted from the game files.
* [[BSA Unpacker Tutorial|BSA Unpacker]] (if you want to edit the vanilla armor).
* [[NifSkope]]
* [[Blender]] (only necessary for the advanced part).
* '''Shivering Isles''' expansion pack (only if you want to use Syl's dress from the Advanced tutorial).
 
Note that while this tutorial is intended to be possibly understandable even for a complete newbie, it will be certainly helpful if you already have the basic knowledge of the NifSkope and (optionally) Blender.


== Tutorial ==
== Tutorial ==

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