Difference between revisions of "Category talk:Detection"

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852 bytes added ,  14:33, 13 February 2011
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imported>JRoush
imported>Saebel
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:: Fair enough, thanks.  I only posted a query like this because I'll probably be rewriting the entire page. [[User:JRoush|JRoush]] 00:03, 21 August 2010 (EDT)
:: Fair enough, thanks.  I only posted a query like this because I'll probably be rewriting the entire page. [[User:JRoush|JRoush]] 00:03, 21 August 2010 (EDT)
== Formula Double Check ==
I'm in the midst of a significant revamp of detection (if possible).  I noted that the description of how Detection is calculated doesn't match the description in the game.  Specifically Invisibility, which states that it only cancels out sight penalties, not audio.  But the detection formula presented seems to indicate that invisibility cancels out all detection.  Is there some way I could look at the actual formula that you got this from?  There might be something I can do with it.  I'm pretty good with scripting and programming, but new to ElderScrolls construction set.  I'd love to just override the entire detection formula if I could.  Thanks.  [this is my first wiki construction post, so please let me know if I have missed any of the common etiquette]  --[[User:Saebel|saebel]] 14:33, 13 February 2011 (EST)
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