Difference between revisions of "Category talk:Detection"

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1,466 bytes added ,  16:25, 13 February 2011
imported>DragoonWraith
imported>Saebel
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:I hope that helps - unfortunately, this will be a complicated project. Good luck! If you have questions about the process of creating an OBSE plugin, I can probably help with that.
:I hope that helps - unfortunately, this will be a complicated project. Good luck! If you have questions about the process of creating an OBSE plugin, I can probably help with that.
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 15:18, 13 February 2011 (EST)
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 15:18, 13 February 2011 (EST)
::Thanks for the tips!  I just sent him a message via the forums, so we'll see what happens with that.  In analyzing the formula further, I may be able to use what already exists with some workarounds.  I'm really good with scripting (I design FileMaker Pro databases), but C++ programming not so much (for the same reason).  So hopefully my workarounds will do the trick.  Not sure I can justify the time to learn C++ to the level required for this one mod.
::I've looked at just about all of the existing stealth/sneak mods, and found that although there were a lot of good ideas there, many of them either had mistakes, or inefficient/dirty code, or were pointing to the wrong gamesettings, or directly (and incorrectly in my opinion) modifying the sneak skill using diseases or spell effects, or just missing some gamesettings altogether!
::I've been reading through this wiki heavily, and plan on using all the tricks to keep everything slim, trim and optimized so that performance issues should be minimal.  I'm going to attempt using a scripts/ini system only if possible, and only focus on the fSneak* set of gamesettings, thus allowing for customization and minimal conflicts with other mods, and without modifying the player's current sneak skill.
::Big kudos is going to go to JRoush for this formula.  If what I have in mind works, it's gonna be a major game changer when it comes to sneaking.  --[[User:Saebel|saebel]] 16:25, 13 February 2011 (EST)
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