Difference between revisions of "Category talk:Variables"

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18 bytes added ,  15:10, 25 March 2008
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#*This one has a problem, though, as a [[Globals|global]] long is not the same as a scripted [[Long|long]].--[[User:Haama|Haama]] 15:28, 25 March 2008 (EDT)
#*This one has a problem, though, as a [[Globals|global]] long is not the same as a scripted [[Long|long]].--[[User:Haama|Haama]] 15:28, 25 March 2008 (EDT)
:"...a global long is not the same as a scripted long" - How so?  In my experience '''''all''''' variables are stored as floats, not just globals.  Shorts ''aren't'' restricted to the +/-32k range you'd expect from a signed int16.  Longs ''do'' have precision issues that you wouldn't expect from an int32.  This is why personally I've dropped both of them, and simply use "int" now. --[[User:Speedo|Speedo]] 15:45, 25 March 2008 (EDT)
:"...a global long is not the same as a scripted long" - How so?  In my experience '''''all''''' variables are stored as floats, not just globals.  Shorts ''aren't'' restricted to the +/-32k range you'd expect from a signed int16.  Longs ''do'' have precision issues that you wouldn't expect from an int32.  This is why personally I've dropped both of them, and simply use "int" now. --[[User:Speedo|Speedo]] 15:45, 25 March 2008 (EDT)
::See the notes on the [[Globals]] page - essentially the number returned will never be truncated as with script variables. A good example would be the [[Special Variable]] GameHour.--[[User:Haama|Haama]] 16:10, 25 March 2008 (EDT)
::See the notes on the [[Globals]] page - essentially the number returned will never be truncated as with script variables. A good example would be the [[Special variables|Special Variable]] GameHour.--[[User:Haama|Haama]] 16:10, 25 March 2008 (EDT)
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