Difference between revisions of "User:JRoush"
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→Actor Values
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* CalcAdd is an added factor computed from other AVs & gamesettings. Only nonzero for the player, and only for Health, Magicka, Fatigue, and Encumbrance. This is, for example, what adds the factor of (fPCBaseHealthMult*Endurance) to the player's health. This term cannot be directly changed. | * CalcAdd is an added factor computed from other AVs & gamesettings. Only nonzero for the player, and only for Health, Magicka, Fatigue, and Encumbrance. This is, for example, what adds the factor of (fPCBaseHealthMult*Endurance) to the player's health. This term cannot be directly changed. | ||
* CalcMult is a multiplier computed from other AVs. Only non-1.0 for the player, and only for Magicka, where it is the value of the player's MagickaMultiplier AV. This term cannot be directly changed. | * CalcMult is a multiplier computed from other AVs. Only non-1.0 for the player, and only for Magicka, where it is the value of the player's MagickaMultiplier AV. This term cannot be directly changed. | ||
* BaseAV is true "base" value of the AV, as retrieved by the GetBaseAV function. It is | * BaseAV is true "base" value of the AV, as retrieved by the GetBaseAV function. It is '''not''' necessarily the "full health" value you see in the attributes menu. |