Difference between revisions of "User:JRoush"

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670 bytes added ,  18:09, 20 August 2010
imported>JRoush
imported>JRoush
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| <center> Distance Factor </center>
| <center> Distance Factor </center>
| <center> distmult </center>
| <center> distMult </center>
| 1 - (distance between detector and target) / maxDist
| 1 - (distance between detector and target) / maxDist
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|-
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| [[fSneakSoundLosMult]] if detector has line of sight to target
| [[fSneakSoundLosMult]] if detector has line of sight to target
1.0 otherwise
1.0 otherwise
|-
| <center> Invisiblity Factor </center>
| <center> invis </center>
| 0.0 if target's "Invisibility" AV > 0
1.0 - (target's "Chameleon" AV) / 100.0, otherwise (to a minimum of 0.0)
|-
| <center> Blindness Factor </center>
| <center> blind </center>
| 1.0 - (detector's "Blindness" AV) / 100.0
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|-
| <center> Line-of-Sight Light Factor </center>
| <center> Line-of-Sight Light Factor </center>
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| <center> swimLight </center>
| <center> swimLight </center>
| [[fSneakSwimmingLightMult]] if target is under water
| [[fSneakSwimmingLightMult]] if target is under water
1.0 otherwise
|-
| <center> Swimming Sound Factor </center>
| <center> swimSound </center>
| 0.0 if target is under water
1.0 otherwise
1.0 otherwise
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| <center> Sound Factor </center>
| <center> Sound Factor </center>
| [[fSneakSoundsMult]] * losSound *  
| [[fSneakSoundsMult]] * losSound * distMult * (running * moving + combat) * swimSound
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| <center> Light Factor </center>
| [[fSneakLightMult]] * invis * blind * swimLight * losLight * distMult * (LightLevel + [[fDetectionSneakLightMod]])
Or, [[fSneakSleepBonus]] if detector is sleeping
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