Difference between revisions of "User:JRoush"
Jump to navigation
Jump to search
→Detection
imported>JRoush |
imported>JRoush |
||
Line 22: | Line 22: | ||
== Detection == | == Detection == | ||
The following factors contribute to one actor's '''Detection Level''' towards another actor. For simplicity, the former is called the 'Detector' and the latter is called the 'Target'. | |||
These formulas aren't actually that complicated, but they involve a ''lot'' of conditional branches. Many of the factors below only contribute under a specific condition, e.g. the target is swimming or the detector is asleep, etc. | |||
{|border="1" cellpadding="5" cellspacing="0" | {|border="1" cellpadding="5" cellspacing="0" | ||
|- | |- | ||
Line 121: | Line 125: | ||
|- | |- | ||
|} | |} | ||
If the '''Overall Detection Level''' is greater than a certain threshold, the detector can see the target, and engage it in combat if it's hostile. | |||
Note: The target-is-in-combat bonus is fairly significant. Combined with the much lower combat threshold, this can make it ''very'' difficult for an actor to return to hiding once a hostile actor has seen them. | |||
{|border="1" cellpadding="5" cellspacing="0" | {|border="1" cellpadding="5" cellspacing="0" | ||
|- | |- | ||
! style="background:#efefef;" | <center> Threshold </center> | ! style="background:#efefef;" | <center> Threshold </center> | ||
! style="background:#efefef;" | <center> | ! style="background:#efefef;" | <center> Used By </center> | ||
|- | |- | ||
| [[fSneakUnseenMin]] | | [[fSneakUnseenMin]] |