Difference between revisions of "User talk:Ashileedo"

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342 bytes added ,  13:38, 26 January 2007
imported>ShadowDancer
(About Modding Etiquette)
imported>Dev akm
(→‎Mods intercompatibility: Mod De-Isolation)
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::It's obvious you didn't have any need for this functionnality since all the game content is stuffed inside the master file. How hard would it be to add a ''shared'' keyword? Refering to the Resource mods example from [http://www.elderscrolls.com/forums/index.php?showtopic=338880 Wrye's post] on the TESCS forum: the set of clothing marked as shared would maintain its formID through other mods.--[[User:Xebeth|xebeth]] 06:35, 8 April 2006 (EDT)
::It's obvious you didn't have any need for this functionnality since all the game content is stuffed inside the master file. How hard would it be to add a ''shared'' keyword? Refering to the Resource mods example from [http://www.elderscrolls.com/forums/index.php?showtopic=338880 Wrye's post] on the TESCS forum: the set of clothing marked as shared would maintain its formID through other mods.--[[User:Xebeth|xebeth]] 06:35, 8 April 2006 (EDT)
:::That won't work, sorry. We're still looking into it. That's all I can say. --[[User:Ashileedo|Ashileedo]] 10:27, 10 April 2006 (EDT)
:::That won't work, sorry. We're still looking into it. That's all I can say. --[[User:Ashileedo|Ashileedo]] 10:27, 10 April 2006 (EDT)
:Update: I know this is an old discussion, but there is significant new info available now that pertains. It appears the problem can largely be overcome using a bait-and-switch technique to trick an ESP into considering another ESP as if it were a master. See [http://www.elderscrolls.com/forums/index.php?showtopic=597381 Mod De-Isolation].


==disable==
==disable==
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